C# Class EDMBlockHead.Acquire.Acquisitor

This class is the backend that takes EDM blocks. One thing that is not obvious is the way that pattern output works. BlockHead asks ScanMaster to output the pattern. It selects the "Scan B" profile (heaven forbid if there isn't such a profile). This way there is no tedious mucking around with copying parameters. BlockHead copies out the pg settings from the profile into the block config.
Afficher le fichier Open project: ColdMatter/EDMSuite Class Usage Examples

Méthodes publiques

Свойство Type Description
MonitorLockObject Object

Méthodes publiques

Méthode Description
Acquire ( ) : void
MapAnalogInputs ( ) : void
Start ( BlockConfig config ) : void
Stop ( ) : void

Private Methods

Méthode Description
AcquisitionStarting ( ) : void
AcquisitionStopping ( ) : void
AddChannelToSinglePointTask ( string chan ) : void
CheckIfStopping ( ) : bool
ConfigureSinglePointAnalogInputs ( ) : void
MapChannels ( ) : void
StuffConfig ( ) : void
ThrowSwitches ( int point ) : void

Method Details

Acquire() public méthode

public Acquire ( ) : void
Résultat void

MapAnalogInputs() public méthode

public MapAnalogInputs ( ) : void
Résultat void

Start() public méthode

public Start ( BlockConfig config ) : void
config EDMConfig.BlockConfig
Résultat void

Stop() public méthode

public Stop ( ) : void
Résultat void

Property Details

MonitorLockObject public_oe property

public Object MonitorLockObject
Résultat Object