C# Class DyslexiaDetector.Animal

Afficher le fichier Open project: vs-team/casanova-mk2 Class Usage Examples

Méthodes publiques

Свойство Type Description
Destination UnityEngine.Vector3
Enter UnityEngine.Vector3
Exit UnityEngine.Vector3
ID int
JustEntered bool
Sing System.Boolean
SingTexture System.String
SingTextureFrames System.Int32
UnityAnimal UnityAnimal
Walk System.Boolean
WalkTexture System.String
WalkTextureFrames System.Int32
___i01 System.Int32
___i02 System.Int32
count_down10 System.Single
count_down8 System.Single
count_down9 System.Single
counter130 System.Int32
counter30 System.Int32
frame int

Méthodes publiques

Méthode Description
Animal ( System animal, System walkTexture, System walkTextureFrames, System singTexture, System singTextureFrames, UnityEngine enter, UnityEngine exit, UnityEngine destination ) : Casanova.Prelude
Rule0 ( float dt, World world ) : void
Rule1 ( float dt, World world ) : void
Rule2 ( float dt, World world ) : void
Update ( float dt, World world ) : void

Method Details

Animal() public méthode

public Animal ( System animal, System walkTexture, System walkTextureFrames, System singTexture, System singTextureFrames, UnityEngine enter, UnityEngine exit, UnityEngine destination ) : Casanova.Prelude
animal System
walkTexture System
walkTextureFrames System
singTexture System
singTextureFrames System
enter UnityEngine
exit UnityEngine
destination UnityEngine
Résultat Casanova.Prelude

Rule0() public méthode

public Rule0 ( float dt, World world ) : void
dt float
world World
Résultat void

Rule1() public méthode

public Rule1 ( float dt, World world ) : void
dt float
world World
Résultat void

Rule2() public méthode

public Rule2 ( float dt, World world ) : void
dt float
world World
Résultat void

Update() public méthode

public Update ( float dt, World world ) : void
dt float
world World
Résultat void

Property Details

Destination public_oe property

public Vector3,UnityEngine Destination
Résultat UnityEngine.Vector3

Enter public_oe property

public Vector3,UnityEngine Enter
Résultat UnityEngine.Vector3

Exit public_oe property

public Vector3,UnityEngine Exit
Résultat UnityEngine.Vector3

ID public_oe property

public int ID
Résultat int

JustEntered public_oe property

public bool JustEntered
Résultat bool

Sing public_oe property

public Boolean,System Sing
Résultat System.Boolean

SingTexture public_oe property

public String,System SingTexture
Résultat System.String

SingTextureFrames public_oe property

public Int32,System SingTextureFrames
Résultat System.Int32

UnityAnimal public_oe property

public UnityAnimal UnityAnimal
Résultat UnityAnimal

Walk public_oe property

public Boolean,System Walk
Résultat System.Boolean

WalkTexture public_oe property

public String,System WalkTexture
Résultat System.String

WalkTextureFrames public_oe property

public Int32,System WalkTextureFrames
Résultat System.Int32

___i01 public_oe property

public Int32,System ___i01
Résultat System.Int32

___i02 public_oe property

public Int32,System ___i02
Résultat System.Int32

count_down10 public_oe property

public Single,System count_down10
Résultat System.Single

count_down8 public_oe property

public Single,System count_down8
Résultat System.Single

count_down9 public_oe property

public Single,System count_down9
Résultat System.Single

counter130 public_oe property

public Int32,System counter130
Résultat System.Int32

counter30 public_oe property

public Int32,System counter30
Résultat System.Int32

frame public_oe property

public int frame
Résultat int