C# Class DungeonMasterEngine.Engine

This is the main type for your game.
Inheritance: Microsoft.Xna.Framework.Game
Afficher le fichier Open project: ggrrin/DungeonMaster Class Usage Examples

Méthodes publiques

Méthode Description
Engine ( ) : DungeonMasterEngine.Builders

Méthodes protégées

Méthode Description
Draw ( GameTime gameTime ) : void
LoadContent ( ) : void

LoadContent will be called once per game and is the place to load all of your content.

Update ( GameTime gameTime ) : void

Method Details

Draw() protected méthode

protected Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

Engine() public méthode

public Engine ( ) : DungeonMasterEngine.Builders
Résultat DungeonMasterEngine.Builders

LoadContent() protected méthode

LoadContent will be called once per game and is the place to load all of your content.
protected LoadContent ( ) : void
Résultat void

Update() protected méthode

protected Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void