C# Class Drought.Graphics.Particles.ExplosionParticleSystem

Custom particle system for creating the fiery part of the explosions.
Inheritance: ParticleSystem
Afficher le fichier Open project: kiniry-teaching/UCD Class Usage Examples

Méthodes publiques

Méthode Description
ExplosionParticleSystem ( Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice device ) : System

Méthodes protégées

Méthode Description
InitializeSettings ( ParticleSettings settings ) : void

Method Details

ExplosionParticleSystem() public méthode

public ExplosionParticleSystem ( Microsoft.Xna.Framework.Content.ContentManager content, GraphicsDevice device ) : System
content Microsoft.Xna.Framework.Content.ContentManager
device GraphicsDevice
Résultat System

InitializeSettings() protected méthode

protected InitializeSettings ( ParticleSettings settings ) : void
settings ParticleSettings
Résultat void