Свойство | Type | Description | |
---|---|---|---|
hasMoved | bool | ||
radius | float | ||
uniqueID | int |
Méthode | Description | |
---|---|---|
MovableEntity ( |
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addWater ( float amt ) : void | ||
checkStaticCollision ( |
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getOrientation ( ) : Matrix | ||
getPath ( ) : |
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getPosition ( ) : Vector3 | ||
hurt ( int oww ) : void | ||
isDead ( ) : bool | ||
isFullOfWater ( ) : bool | ||
rebuildRing ( ) : void | ||
removeAllWater ( ) : void | ||
render ( GraphicsDevice graphics, |
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renderInfoBox ( GraphicsDevice graphics, |
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setOrientation ( Matrix anOrientation ) : void | ||
setPath ( |
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setPosition ( Vector3 aPosition ) : void | ||
setSelected ( bool aSelected ) : void | ||
update ( ) : void | ||
wait ( int numUpdates ) : void |
Méthode | Description | |
---|---|---|
checkForWater ( ) : void | ||
suckTehWaterz ( ) : void |
Méthode | Description | |
---|---|---|
move ( ) : void | ||
setOrientation ( ) : void |
public MovableEntity ( |
||
gameState | ||
aLevelInfo | ||
aModel | ||
aPath | ||
uid | int | |
spd | float | |
rad | float | |
maxh | int | |
maxw | int | |
waterSuckAmt | float | |
waterRadius | int | |
Résultat | System |
public static checkStaticCollision ( |
||
a | ||
b | ||
Résultat | bool |
public render ( GraphicsDevice graphics, |
||
graphics | GraphicsDevice | |
camera | ||
sun | ||
Résultat | void |
public renderInfoBox ( GraphicsDevice graphics, |
||
graphics | GraphicsDevice | |
camera | ||
Résultat | void |
public setOrientation ( Matrix anOrientation ) : void | ||
anOrientation | Matrix | |
Résultat | void |
public setPosition ( Vector3 aPosition ) : void | ||
aPosition | Vector3 | |
Résultat | void |
public setSelected ( bool aSelected ) : void | ||
aSelected | bool | |
Résultat | void |