C# Class DodongosQuest.Weapons.Attack_Strategies.PhysicalAttack

Inheritance: IAttackStrategy
Afficher le fichier Open project: faintpixel/Roguelike

Méthodes publiques

Méthode Description
Attack ( IWeapon weapon, ICreature attacker, ICreature target, World world ) : void
PhysicalAttack ( int minimumDamage, int maximumDamage, int chanceOfHit ) : System

Method Details

Attack() public méthode

public Attack ( IWeapon weapon, ICreature attacker, ICreature target, World world ) : void
weapon IWeapon
attacker ICreature
target ICreature
world World
Résultat void

PhysicalAttack() public méthode

public PhysicalAttack ( int minimumDamage, int maximumDamage, int chanceOfHit ) : System
minimumDamage int
maximumDamage int
chanceOfHit int
Résultat System