C# Class DodongosQuest.ParticleSystem.HealParticleSystem

Inheritance: ParticleSystem
Afficher le fichier Open project: faintpixel/Roguelike Class Usage Examples

Méthodes publiques

Méthode Description
HealParticleSystem ( Game1 game, int howManyEffects ) : System
Update ( GameTime gameTime ) : void

Méthodes protégées

Méthode Description
InitializeConstants ( ) : void

Set up the constants that will give this particle system its behavior and properties.

InitializeParticle ( Particle p, Vector2 where, Vector2 direction ) : void

Method Details

HealParticleSystem() public méthode

public HealParticleSystem ( Game1 game, int howManyEffects ) : System
game Game1
howManyEffects int
Résultat System

InitializeConstants() protected méthode

Set up the constants that will give this particle system its behavior and properties.
protected InitializeConstants ( ) : void
Résultat void

InitializeParticle() protected méthode

protected InitializeParticle ( Particle p, Vector2 where, Vector2 direction ) : void
p Particle
where Vector2
direction Vector2
Résultat void

Update() public méthode

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void