C# Class DodongosQuest.ParticleSystem.HealParticleSystem

Inheritance: ParticleSystem
Show file Open project: faintpixel/Roguelike Class Usage Examples

Public Methods

Method Description
HealParticleSystem ( Game1 game, int howManyEffects ) : System
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
InitializeConstants ( ) : void

Set up the constants that will give this particle system its behavior and properties.

InitializeParticle ( Particle p, Vector2 where, Vector2 direction ) : void

Method Details

HealParticleSystem() public method

public HealParticleSystem ( Game1 game, int howManyEffects ) : System
game Game1
howManyEffects int
return System

InitializeConstants() protected method

Set up the constants that will give this particle system its behavior and properties.
protected InitializeConstants ( ) : void
return void

InitializeParticle() protected method

protected InitializeParticle ( Particle p, Vector2 where, Vector2 direction ) : void
p Particle
where Vector2
direction Vector2
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void