Méthode | Description | |
---|---|---|
CastSpell ( ICreature caster, Vector2 targetWorldIndex ) : bool | ||
Rotate ( ) : void | ||
Spell ( string name, int manaCost, AreaOfEffect affectedArea, bool targetCanMove, World world, ICastStrategy castStrategy, bool allowRotation ) : System |
public CastSpell ( ICreature caster, Vector2 targetWorldIndex ) : bool | ||
caster | ICreature | |
targetWorldIndex | Vector2 | |
Résultat | bool |
public Spell ( string name, int manaCost, AreaOfEffect affectedArea, bool targetCanMove, World world, ICastStrategy castStrategy, bool allowRotation ) : System | ||
name | string | |
manaCost | int | |
affectedArea | AreaOfEffect | |
targetCanMove | bool | |
world | World | |
castStrategy | ICastStrategy | |
allowRotation | bool | |
Résultat | System |