C# Class Divine_Right.GameScreens.DeathScreen

Screen describing that the player died, their score or whatever and leading them back to the main menu
Inheritance: Microsoft.Xna.Framework.DrawableGameComponent
Afficher le fichier Open project: Haedrian/Divine-Right

Protected Properties

Свойство Type Description
components List
game Microsoft.Xna.Framework.Game
graphics GraphicsDeviceManager
sprites Microsoft.Xna.Framework.Graphics.SpriteBatch

Méthodes publiques

Méthode Description
DeathScreen ( Microsoft.Xna.Framework.Game game, GraphicsDeviceManager graphics ) : System
Draw ( GameTime gameTime ) : void
Initialize ( ) : void
Update ( GameTime gameTime ) : void

Méthodes protégées

Méthode Description
LoadContent ( ) : void

Method Details

DeathScreen() public méthode

public DeathScreen ( Microsoft.Xna.Framework.Game game, GraphicsDeviceManager graphics ) : System
game Microsoft.Xna.Framework.Game
graphics GraphicsDeviceManager
Résultat System

Draw() public méthode

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

Initialize() public méthode

public Initialize ( ) : void
Résultat void

LoadContent() protected méthode

protected LoadContent ( ) : void
Résultat void

Update() public méthode

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

Property Details

components protected_oe property

protected List components
Résultat List

game protected_oe property

protected Game,Microsoft.Xna.Framework game
Résultat Microsoft.Xna.Framework.Game

graphics protected_oe property

protected GraphicsDeviceManager graphics
Résultat GraphicsDeviceManager

sprites protected_oe property

protected SpriteBatch,Microsoft.Xna.Framework.Graphics sprites
Résultat Microsoft.Xna.Framework.Graphics.SpriteBatch