Méthode | Description | |
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Collapse ( ) : void |
Begins the collapse animation.
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Create ( int count, double radius, bool uniform ) : |
Creates a triangulation of random data. For larger data sets it might be a good idea to separate the triangulation calculation from creating the visual so that the triangulation can be computed on a separate threat.
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Expand ( ) : void |
Begins the expand animation.
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ExpandRandom ( ) : void |
Begins the expand random animation.
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Pulse ( ) : void |
Begins the pulse animation.
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public static Create ( int count, double radius, bool uniform ) : |
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count | int | Number of vertices to generate |
radius | double | Radius of the vertices |
uniform | bool | |
Résultat |