Méthode | Description | |
---|---|---|
IsPartyMemberInRange_MinHitpoints ( double Distance, int MinHitpoints ) : bool | ||
getBuffCount ( int SnoId, int AttribId ) : int | ||
get_BuffTicksLeft ( int SkillSno, int AttribId ) : int | ||
get_PartyMemberInRange ( double Distance ) : int | ||
get_SelectedAtackableAcd ( double &distance, ActorType &type ) : |
||
isBuff ( int SnoId ) : bool | ||
isBuff ( int SnoId, int AttribId ) : bool |
public static IsPartyMemberInRange_MinHitpoints ( double Distance, int MinHitpoints ) : bool | ||
Distance | double | |
MinHitpoints | int | |
Résultat | bool |
public static getBuffCount ( int SnoId, int AttribId ) : int | ||
SnoId | int | |
AttribId | int | |
Résultat | int |
public static get_BuffTicksLeft ( int SkillSno, int AttribId ) : int | ||
SkillSno | int | |
AttribId | int | |
Résultat | int |
public static get_PartyMemberInRange ( double Distance ) : int | ||
Distance | double | |
Résultat | int |
public static get_SelectedAtackableAcd ( double &distance, ActorType &type ) : |
||
distance | double | |
type | ActorType | |
Résultat |
public static isBuff ( int SnoId, int AttribId ) : bool | ||
SnoId | int | |
AttribId | int | |
Résultat | bool |