C# Class D3BitGUI.GUI

Afficher le fichier Open project: CreepGin/D3Bit

Méthodes publiques

Méthode Description
Debug ( string text ) : void
GUI ( ) : System
Log ( string text ) : void
OnKeyUp ( object sender, KeyEventArgs e ) : void
SoundFeedback ( bool good ) : void

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
GUI_FormClosing ( object sender, FormClosingEventArgs e ) : void
GUI_Resize ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

contextMenuStrip1_Opening ( object sender, CancelEventArgs e ) : void
notifyIcon1_MouseDoubleClick ( object sender, MouseEventArgs e ) : void
rtbDebug_LinkClicked ( object sender, LinkClickedEventArgs e ) : void
tUpdater_Tick ( object sender, EventArgs e ) : void
toolStripMenuItem1_Click ( object sender, EventArgs e ) : void
toolStripMenuItem2_Click ( object sender, EventArgs e ) : void
ucOptions1_Load ( object sender, EventArgs e ) : void

Method Details

Debug() public static méthode

public static Debug ( string text ) : void
text string
Résultat void

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

GUI() public méthode

public GUI ( ) : System
Résultat System

Log() public static méthode

public static Log ( string text ) : void
text string
Résultat void

OnKeyUp() public méthode

public OnKeyUp ( object sender, KeyEventArgs e ) : void
sender object
e KeyEventArgs
Résultat void

SoundFeedback() public static méthode

public static SoundFeedback ( bool good ) : void
good bool
Résultat void