C# Class CoinTimeGame.Entities.Player

Inheritance: CoinTimeGame.Entities.PhysicsEntity
Afficher le fichier Open project: xamarin/mobile-samples Class Usage Examples

Méthodes publiques

Méthode Description
ApplyInput ( float horizontalMovementRatio, bool jumpPressed ) : void
PerformActivity ( float seconds ) : void
Player ( ) : System
ReactToCollision ( CCPoint reposition ) : void

Private Methods

Méthode Description
AssignAnimation ( ) : void
PerformJump ( ) : void

Method Details

ApplyInput() public méthode

public ApplyInput ( float horizontalMovementRatio, bool jumpPressed ) : void
horizontalMovementRatio float
jumpPressed bool
Résultat void

PerformActivity() public méthode

public PerformActivity ( float seconds ) : void
seconds float
Résultat void

Player() public méthode

public Player ( ) : System
Résultat System

ReactToCollision() public méthode

public ReactToCollision ( CCPoint reposition ) : void
reposition CCPoint
Résultat void