Свойство | Type | Description | |
---|---|---|---|
nextNearbyPawnCheckTick | int | ||
nextSporeThrowTick | int | ||
parent | |||
sporeSpawnEndTick | int |
Méthode | Description | |
---|---|---|
ExposeData ( ) : void |
Save and load internal state variables (stored in savegame data).
|
|
SpawnSetup ( ) : void |
Initialize instance variables.
|
|
Tick ( ) : void |
Main function: - throw some spore. - try to apply a mood effect on nearby colonists.
|
public ClusterPlant_Gleamcap,CaveworldFlora parent | ||
Résultat |