Méthode | Description | |
---|---|---|
Player ( |
||
goBack ( ) : bool | ||
goForward ( ) : bool | ||
goLeft ( ) : bool | ||
goRight ( ) : bool | ||
receiveDamage ( |
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takeHealth ( |
public Player ( |
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startingroom | ||
Résultat | System |
public receiveDamage ( |
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enemy | ||
weapon | ||
Résultat | void |
public takeHealth ( |
||
healthpack | ||
Résultat | void |