Method | Description | |
---|---|---|
Player ( |
||
goBack ( ) : bool | ||
goForward ( ) : bool | ||
goLeft ( ) : bool | ||
goRight ( ) : bool | ||
receiveDamage ( |
||
takeHealth ( |
public receiveDamage ( |
||
enemy | ||
weapon | ||
return | void |
public takeHealth ( |
||
healthpack | ||
return | void |