Méthode | Description | |
---|---|---|
Draw ( RenderTarget rt ) : void | ||
PlaceFree ( FloatRect r, CollisionCondition cond = null ) : bool | ||
TileMap ( int width, int height, |
||
this ( int x, int y ) : |
public PlaceFree ( FloatRect r, CollisionCondition cond = null ) : bool | ||
r | FloatRect | |
cond | CollisionCondition | |
Résultat | bool |
public TileMap ( int width, int height, |
||
width | int | |
height | int | |
texture | ||
Résultat | System |