Свойство | Type | Description | |
---|---|---|---|
GetMap | PropertyNameMap | ||
GetModel | IBufferable |
Méthode | Description | |
---|---|---|
DefaultRendererComponent ( BuildInSceneObject buildIn, |
|
|
Render ( CSharpGL.RenderEventArg arg ) : void |
|
Méthode | Description | |
---|---|---|
DisposeUnmanagedResource ( ) : void |
|
Méthode | Description | |
---|---|---|
GetMap ( BuildInSceneObject buildIn ) : PropertyNameMap | ||
GetModel ( BuildInSceneObject buildIn ) : IBufferable |
public DefaultRendererComponent ( BuildInSceneObject buildIn, |
||
buildIn | BuildInSceneObject | |
bindingObject | ||
Résultat | System |
protected DisposeUnmanagedResource ( ) : void | ||
Résultat | void |
public Render ( CSharpGL.RenderEventArg arg ) : void | ||
arg | CSharpGL.RenderEventArg | |
Résultat | void |