C# Class CSharpGL.SceneEditor.FormSceneObjectListMonitor

Afficher le fichier Open project: bitzhuwei/CSharpGL

Méthodes publiques

Méthode Description
FormSceneObjectListMonitor ( Scene scene ) : System

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
Application_Idle ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

timer1_Tick ( object sender, EventArgs e ) : void

Method Details

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

FormSceneObjectListMonitor() public méthode

public FormSceneObjectListMonitor ( Scene scene ) : System
scene Scene
Résultat System