C# Class CSharpGL.SceneEditor.FormSceneObjectListMonitor

Show file Open project: bitzhuwei/CSharpGL

Public Methods

Method Description
FormSceneObjectListMonitor ( Scene scene ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
Application_Idle ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

timer1_Tick ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

FormSceneObjectListMonitor() public method

public FormSceneObjectListMonitor ( Scene scene ) : System
scene Scene
return System