C# Class CSharpGL.SceneEditor.FormProperyGrid

Afficher le fichier Open project: bitzhuwei/CSharpGL

Méthodes publiques

Méthode Description
DisplayObject ( object obj ) : void
FormProperyGrid ( object obj = null ) : System.Windows.Forms

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

Method Details

DisplayObject() public méthode

public DisplayObject ( object obj ) : void
obj object
Résultat void

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

FormProperyGrid() public méthode

public FormProperyGrid ( object obj = null ) : System.Windows.Forms
obj object
Résultat System.Windows.Forms