C# Class CSharpGL.SceneEditor.FormProperyGrid

Show file Open project: bitzhuwei/CSharpGL

Public Methods

Method Description
DisplayObject ( object obj ) : void
FormProperyGrid ( object obj = null ) : System.Windows.Forms

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

Method Details

DisplayObject() public method

public DisplayObject ( object obj ) : void
obj object
return void

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

FormProperyGrid() public method

public FormProperyGrid ( object obj = null ) : System.Windows.Forms
obj object
return System.Windows.Forms