Méthode |
Description |
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sceCtrlClearRapidFire ( ) : int |
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sceCtrlGetIdleCancelThreshold ( int idlerest, int idleback ) : int |
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sceCtrlGetSamplingCycle ( int pcycle ) : int |
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sceCtrlGetSamplingMode ( ) : PspController.SamplingModeEnum |
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sceCtrlPeekBufferNegative ( ) : int |
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sceCtrlPeekBufferPositive ( SceCtrlData SceCtrlData, int Count ) : int |
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sceCtrlPeekLatch ( SceCtrlLatch CurrentLatch ) : int |
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sceCtrlReadBufferNegative ( ) : int |
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sceCtrlReadBufferPositive ( SceCtrlData SceCtrlData, int Count ) : int |
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sceCtrlReadLatch ( SceCtrlLatch CurrentLatch ) : int |
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sceCtrlSetIdleCancelThreshold ( int idlereset, int idleback ) : int |
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sceCtrlSetRapidFire ( ) : int |
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sceCtrlSetSamplingCycle ( int SamplingCycle ) : int |
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sceCtrlSetSamplingMode ( PspController SamplingMode ) : PspController.SamplingModeEnum |
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