Méthode | Description | |
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BotGame ( string hostname, int port, string username, string password, int realmId, int character, BotFarm.BotBehaviorSettings behavior ) : System | ||
FindClosestNonBotPlayer ( bool>.Func |
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InvalidCredentials ( ) : void | ||
Log ( string message, LogLevel level = LogLevel.Info ) : void | ||
LogException ( |
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LogException ( string message ) : void | ||
LogLine ( string message, LogLevel level = LogLevel.Info ) : void | ||
MoveTo ( Client.World.Entities.Position destination ) : void | ||
NoCharactersFound ( ) : void | ||
Resurrect ( ) : void | ||
Start ( ) : void |
Méthode | Description | |
---|---|---|
HandleCorpseReclaimDelay ( Client.World.Network.InPacket packet ) : void | ||
HandlePartyInvite ( Client.World.Network.InPacket packet ) : void | ||
HandleResurrectRequest ( Client.World.Network.InPacket packet ) : void | ||
HandleTradeStatus ( Client.World.Network.InPacket packet ) : void |
public BotGame ( string hostname, int port, string username, string password, int realmId, int character, BotFarm.BotBehaviorSettings behavior ) : System | ||
hostname | string | |
port | int | |
username | string | |
password | string | |
realmId | int | |
character | int | |
behavior | BotFarm.BotBehaviorSettings | |
Résultat | System |
public FindClosestNonBotPlayer ( bool>.Func |
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additionalCheck | bool>.Func | |
Résultat | Client.World.Entities.WorldObject |
public Log ( string message, LogLevel level = LogLevel.Info ) : void | ||
message | string | |
level | LogLevel | |
Résultat | void |
public LogException ( |
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ex | ||
Résultat | void |
public LogException ( string message ) : void | ||
message | string | |
Résultat | void |
public LogLine ( string message, LogLevel level = LogLevel.Info ) : void | ||
message | string | |
level | LogLevel | |
Résultat | void |
public MoveTo ( Client.World.Entities.Position destination ) : void | ||
destination | Client.World.Entities.Position | |
Résultat | void |