C# Class BalloonsPop.GameModels.GameModel

Models the game by encapsulating a balloon field and information about user moves.
Inheritance: IGameModel
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Méthodes publiques

Méthode Description
Clone ( ) : IGameModel

Provides a deep clone of the current instance.

GameModel ( IBalloon balloonFiller = null ) : System

Initializes a new instance of the GameModel class.

IncrementMoves ( ) : void

Increments the moves in the current game by one.

ResetUserMoves ( ) : void

Zeroes the moves in the current game.

Method Details

Clone() public méthode

Provides a deep clone of the current instance.
public Clone ( ) : IGameModel
Résultat IGameModel

GameModel() public méthode

Initializes a new instance of the GameModel class.
public GameModel ( IBalloon balloonFiller = null ) : System
balloonFiller IBalloon
Résultat System

IncrementMoves() public méthode

Increments the moves in the current game by one.
public IncrementMoves ( ) : void
Résultat void

ResetUserMoves() public méthode

Zeroes the moves in the current game.
public ResetUserMoves ( ) : void
Résultat void