Méthode | Description | |
---|---|---|
Dispose ( ) : void | ||
Dispose ( bool DisposeEventArgs = false ) : void |
Dispose method to be called by the server
|
|
MasterClient ( |
Constructor
|
Méthode | Description | |
---|---|---|
ParseRequest ( string message ) : void |
Takes a message sent through the Stream and sends back a response
|
Méthode | Description | |
---|---|---|
FixFilter ( string filter ) : string | ||
FixFilterOperators ( string filter ) : string | ||
FixFilterQuotes ( string filter ) : string | ||
GetField ( |
Fetches a property by fieldName from the provided Server Object
|
|
GetParameterValue ( string parts, string parameter ) : string |
A simple method of getting the value of the passed parameter key, from the returned array of data from the client
|
|
IsGroup ( string filter, int i, int &length, bool previous = false ) : bool | ||
IsLogical ( string filter, int i, int &length, bool previous = false ) : bool | ||
IsOperator ( string filter, int i, int &length, bool previous = false ) : bool | ||
PackServerList ( string filter, string fields ) : byte[] |
Packs and prepares the response to a Server List request from the clients game.
|
public Dispose ( bool DisposeEventArgs = false ) : void | ||
DisposeEventArgs | bool | |
Résultat | void |
public MasterClient ( |
||
client | ||
Résultat | System |
protected ParseRequest ( string message ) : void | ||
message | string | |
Résultat | void |