Свойство | Type | Description | |
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bindingMap | HardwareVertexBuffer>.Dictionary | ||
highIndex | short |
Свойство | Type | Description | |
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IsBufferBound | bool |
Méthode | Description | |
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GetBuffer ( short index ) : |
Gets the buffer bound to the given source index.
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SetBinding ( short index, |
Set a binding, associating a vertex buffer with a given index. If the index is already associated with a vertex buffer, the association will be replaced. This may cause the old buffer to be destroyed if nothing else is referring to it. You should assign bindings from 0 and not leave gaps, although you can bind them in any order. |
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UnsetAllBindings ( ) : void |
Removes all current buffer bindings.
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UnsetBinding ( short index ) : void |
Removes an existing binding.
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Méthode | Description | |
---|---|---|
dispose ( bool disposeManagedResources ) : void |
|
Méthode | Description | |
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IsBufferBound ( short source ) : bool |
public GetBuffer ( short index ) : |
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index | short | Index of the binding to retreive the buffer for. |
Résultat |
public SetBinding ( short index, |
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index | short | Index at which to bind the buffer. |
buffer | Vertex buffer to bind. | |
Résultat | void |
public UnsetBinding ( short index ) : void | ||
index | short | Index of the buffer binding to remove. |
Résultat | void |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
Résultat | void |
protected Dictionary |
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Résultat | HardwareVertexBuffer>.Dictionary |