Свойство | Type | Description | |
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defaultGroup | RenderQueueGroupID | ||
defaultRenderablePriority | ushort | ||
renderGroups | SortedList | ||
shadowCastersCannotBeReceivers | bool | ||
splitNoShadowPasses | bool | ||
splitPassesByLightingType | bool |
Méthode | Description | |
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AddRenderable ( IRenderable item ) : void |
Overloaded method.
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AddRenderable ( IRenderable item, RenderQueueGroupID groupID ) : void |
Overloaded method.
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AddRenderable ( IRenderable item, ushort priority ) : void |
Overloaded method.
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AddRenderable ( IRenderable renderable, ushort priority, RenderQueueGroupID groupID ) : void |
Adds a renderable item to the queue.
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Clear ( ) : void |
Clears all
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Clear ( bool dispose ) : void |
Clears all
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GetQueueGroup ( RenderQueueGroupID queueID ) : RenderQueueGroup |
Get a render queue group. New queue groups are registered as they are requested, therefore this method will always return a valid group. |
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RenderQueue ( ) : System |
Default constructor.
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Méthode | Description | |
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GetQueueGroupByIndex ( int index ) : RenderQueueGroup |
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GetRenderQueueGroupID ( int index ) : RenderQueueGroupID |
public AddRenderable ( IRenderable item ) : void | ||
item | IRenderable | |
Résultat | void |
public AddRenderable ( IRenderable item, RenderQueueGroupID groupID ) : void | ||
item | IRenderable | |
groupID | RenderQueueGroupID | |
Résultat | void |
public AddRenderable ( IRenderable item, ushort priority ) : void | ||
item | IRenderable | |
priority | ushort | |
Résultat | void |
public AddRenderable ( IRenderable renderable, ushort priority, RenderQueueGroupID groupID ) : void | ||
renderable | IRenderable | IRenderable object to add to the queue. |
priority | ushort | |
groupID | RenderQueueGroupID | Group to add the item to. |
Résultat | void |
public GetQueueGroup ( RenderQueueGroupID queueID ) : RenderQueueGroup | ||
queueID | RenderQueueGroupID | ID of the queue group to retreive. |
Résultat | RenderQueueGroup |
protected RenderQueueGroupID defaultGroup | ||
Résultat | RenderQueueGroupID |
protected ushort defaultRenderablePriority | ||
Résultat | ushort |
protected bool shadowCastersCannotBeReceivers | ||
Résultat | bool |