Свойство | Type | Description | |
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data | |||
owner | Axiom.Graphics.HardwareBuffer | ||
position | long | ||
tmp | System.ValueType[] |
Méthode | Description | |
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Read ( byte buffer, int offset, int count ) : int |
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Seek ( long offset ) : long |
Moves the "cursor" position within the buffer.
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Seek ( long offset, SeekOrigin origin ) : long |
Moves the "cursor" position within the buffer.
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Write ( System val ) : void | ||
Write ( System val, int offset ) : void | ||
Write ( System val, int offset, int count ) : void |
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Write ( Vector3 vec, int offset ) : void | ||
Write ( Vector4 vec, int offset ) : void | ||
Write ( byte val, int offset ) : void | ||
Write ( float val, int offset ) : void | ||
Write ( short val, int offset ) : void |
Méthode | Description | |
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BufferStream ( Axiom.Graphics.HardwareBuffer owner, |
Constructor.
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public Read ( byte buffer, int offset, int count ) : int | ||
buffer | byte | |
offset | int | |
count | int | |
Résultat | int |
public Seek ( long offset ) : long | ||
offset | long | Offset (in bytes) to move from the current position. |
Résultat | long |
public Seek ( long offset, SeekOrigin origin ) : long | ||
offset | long | Number of bytes to move. |
origin | SeekOrigin | How to treat the offset amount. |
Résultat | long |
public Write ( System val, int offset ) : void | ||
val | System | |
offset | int | |
Résultat | void |
public Write ( System val, int offset, int count ) : void | ||
val | System | |
offset | int | |
count | int | |
Résultat | void |
public Write ( Vector3 vec, int offset ) : void | ||
vec | Vector3 | |
offset | int | |
Résultat | void |
public Write ( Vector4 vec, int offset ) : void | ||
vec | Vector4 | |
offset | int | |
Résultat | void |
public Write ( byte val, int offset ) : void | ||
val | byte | |
offset | int | |
Résultat | void |
public Write ( float val, int offset ) : void | ||
val | float | |
offset | int | |
Résultat | void |
public Write ( short val, int offset ) : void | ||
val | short | |
offset | int | |
Résultat | void |
protected HardwareBuffer,Axiom.Graphics owner | ||
Résultat | Axiom.Graphics.HardwareBuffer |