C# Class AssetBundleGraph.IntegratedPrefabBuilder

Inheritance: INodeOperation
Afficher le fichier Open project: unity3d-jp/AssetGraph Class Usage Examples

Méthodes publiques

Méthode Description
Run ( BuildTarget target, NodeData node, ConnectionPointData inputPoint, ConnectionData connectionToOutput, Dictionary inputGroupAssets, List alreadyCached, Action Output ) : void
Setup ( BuildTarget target, NodeData node, ConnectionPointData inputPoint, ConnectionData connectionToOutput, Dictionary inputGroupAssets, List alreadyCached, Action Output ) : void
ValidatePrefabBuilder ( NodeData node, BuildTarget target, Dictionary inputGroupAssets, System.Action noBuilderData, System.Action failedToCreateBuilder, Action canNotCreatePrefab, Action canNotImportAsset ) : void

Private Methods

Méthode Description
LoadAllAssets ( List assets ) : List

Method Details

Run() public méthode

public Run ( BuildTarget target, NodeData node, ConnectionPointData inputPoint, ConnectionData connectionToOutput, Dictionary inputGroupAssets, List alreadyCached, Action Output ) : void
target BuildTarget
node NodeData
inputPoint ConnectionPointData
connectionToOutput ConnectionData
inputGroupAssets Dictionary
alreadyCached List
Output Action
Résultat void

Setup() public méthode

public Setup ( BuildTarget target, NodeData node, ConnectionPointData inputPoint, ConnectionData connectionToOutput, Dictionary inputGroupAssets, List alreadyCached, Action Output ) : void
target BuildTarget
node NodeData
inputPoint ConnectionPointData
connectionToOutput ConnectionData
inputGroupAssets Dictionary
alreadyCached List
Output Action
Résultat void

ValidatePrefabBuilder() public static méthode

public static ValidatePrefabBuilder ( NodeData node, BuildTarget target, Dictionary inputGroupAssets, System.Action noBuilderData, System.Action failedToCreateBuilder, Action canNotCreatePrefab, Action canNotImportAsset ) : void
node NodeData
target BuildTarget
inputGroupAssets Dictionary
noBuilderData System.Action
failedToCreateBuilder System.Action
canNotCreatePrefab Action
canNotImportAsset Action
Résultat void