C# Class AssetBundleGraph.Asset

Afficher le fichier Open project: unity3d-jp/AssetGraph Class Usage Examples

Méthodes publiques

Свойство Type Description
absoluteAssetPath string
assetDatabaseId string
assetType Type
exportTo string
guid Guid
importFrom string
isBundled bool
isNew bool
variantName string

Méthodes publiques

Méthode Description
CreateAssetWithExportPath ( string exportTo ) : Asset
CreateAssetWithImportPath ( string importFrom ) : Asset
CreateNewAssetFromLoader ( string absoluteAssetPath, string importFrom ) : Asset
CreateNewAssetWithImportPathAndStatus ( string importFrom, bool isNew, bool isBundled ) : Asset
DuplicateAsset ( Asset asset ) : Asset
DuplicateAssetWithNewStatus ( Asset asset, bool isNew, bool isBundled ) : Asset
DuplicateAssetWithNewType ( Asset asset, Type newAssetType ) : Asset
DuplicateAssetWithVariant ( Asset asset, string variantName ) : Asset
GetAbsolutePathOrImportedPath ( ) : string

Private Methods

Méthode Description
Asset ( System.Guid guid, string assetDatabaseId = null, string absoluteAssetPath = null, string importFrom = null, string exportTo = null, Type assetType = null, bool isNew = false, bool isBundled = false, string variantName = null ) : System

Method Details

CreateAssetWithExportPath() public static méthode

public static CreateAssetWithExportPath ( string exportTo ) : Asset
exportTo string
Résultat Asset

CreateAssetWithImportPath() public static méthode

public static CreateAssetWithImportPath ( string importFrom ) : Asset
importFrom string
Résultat Asset

CreateNewAssetFromLoader() public static méthode

public static CreateNewAssetFromLoader ( string absoluteAssetPath, string importFrom ) : Asset
absoluteAssetPath string
importFrom string
Résultat Asset

CreateNewAssetWithImportPathAndStatus() public static méthode

public static CreateNewAssetWithImportPathAndStatus ( string importFrom, bool isNew, bool isBundled ) : Asset
importFrom string
isNew bool
isBundled bool
Résultat Asset

DuplicateAsset() public static méthode

public static DuplicateAsset ( Asset asset ) : Asset
asset Asset
Résultat Asset

DuplicateAssetWithNewStatus() public static méthode

public static DuplicateAssetWithNewStatus ( Asset asset, bool isNew, bool isBundled ) : Asset
asset Asset
isNew bool
isBundled bool
Résultat Asset

DuplicateAssetWithNewType() public static méthode

public static DuplicateAssetWithNewType ( Asset asset, Type newAssetType ) : Asset
asset Asset
newAssetType System.Type
Résultat Asset

DuplicateAssetWithVariant() public static méthode

public static DuplicateAssetWithVariant ( Asset asset, string variantName ) : Asset
asset Asset
variantName string
Résultat Asset

GetAbsolutePathOrImportedPath() public méthode

public GetAbsolutePathOrImportedPath ( ) : string
Résultat string

Property Details

absoluteAssetPath public_oe property

public string absoluteAssetPath
Résultat string

assetDatabaseId public_oe property

public string assetDatabaseId
Résultat string

assetType public_oe property

public Type assetType
Résultat Type

exportTo public_oe property

public string exportTo
Résultat string

guid public_oe property

public Guid guid
Résultat Guid

importFrom public_oe property

public string importFrom
Résultat string

isBundled public_oe property

public bool isBundled
Résultat bool

isNew public_oe property

public bool isNew
Résultat bool

variantName public_oe property

public string variantName
Résultat string