C# Class Animatroller.Simulator.Control.PixelLight1D

Inheritance: System.Windows.Forms.UserControl
Afficher le fichier Open project: HakanL/animatroller Class Usage Examples

Méthodes publiques

Méthode Description
PixelLight1D ( int scale = 4 ) : System
SetImage ( Bitmap image ) : void

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

PixelLight1D_Resize ( object sender, EventArgs e ) : void
RopeLight2_Paint ( object sender, PaintEventArgs e ) : void

Method Details

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

PixelLight1D() public méthode

public PixelLight1D ( int scale = 4 ) : System
scale int
Résultat System

SetImage() public méthode

public SetImage ( Bitmap image ) : void
image System.Drawing.Bitmap
Résultat void