Méthode | Description | |
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PixelLight1D ( int scale = 4 ) : System | ||
SetImage ( |
Méthode | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Méthode | Description | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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PixelLight1D_Resize ( object sender, |
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RopeLight2_Paint ( object sender, PaintEventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |
public PixelLight1D ( int scale = 4 ) : System | ||
scale | int | |
Résultat | System |
public SetImage ( |
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image | ||
Résultat | void |