Méthode | Description | |
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FindFolderThatContainsSprite ( int spriteNumber ) : |
Finds the SpriteFolder object for the folder that contains the sprite. Returns null if the sprite is not found.
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FindSpriteByID ( int spriteNumber, bool recursive ) : Sprite |
Finds the Sprite object for the specified sprite number. Returns null if the sprite is not found.
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GetAllSpritesFromAllSubFolders ( ) : IList |
Assembles a list of all the sprites in the current folder and sub-folders
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NotifyClientsOfUpdate ( ) : void |
Causes the SpritesUpdated event to be fired. You should call this if you modify the sprites and need the Sprite Manager window to update to reflect the changes. Only call this on the Root sprite folder.
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SpriteFolder ( |
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SpriteFolder ( string name ) : System | ||
ToXml ( |
public FindFolderThatContainsSprite ( int spriteNumber ) : |
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spriteNumber | int | Sprite number to look for |
Résultat |
public FindSpriteByID ( int spriteNumber, bool recursive ) : Sprite | ||
spriteNumber | int | Sprite number to look for |
recursive | bool | Whether to also search sub-folders |
Résultat | Sprite |
public GetAllSpritesFromAllSubFolders ( ) : IList |
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Résultat | IList |
public SpriteFolder ( |
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node | ||
Résultat | System |
public SpriteFolder ( string name ) : System | ||
name | string | |
Résultat | System |
public ToXml ( |
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writer | ||
Résultat | void |