Свойство | Type | Description | |
---|---|---|---|
TextStyle | GUIStyle | ||
useGizmos | bool |
Méthode | Description | |
---|---|---|
CreateHud ( bl_HudInfo, info ) : void | ||
HideStateHud ( bl_HudInfo, hud, bool hide = false ) : void |
|
|
HideStateHud ( int i, bool hide = false ) : void |
|
|
OffScreen ( int i ) : void |
When the target if not in Player sight
|
|
OnDestroy ( ) : void |
|
|
OnDrawGizmosSelected ( ) : void |
Visual Debug of all waypoints in scene
|
|
OnGUI ( ) : void |
Draw a icon foreach in list
|
|
OnScreen ( int i ) : void |
|
|
RemoveAllHuds ( ) : void | ||
RemoveHud ( bl_HudInfo, hud ) : void |
|
|
RemoveHud ( int i ) : void |
|
|
Update ( ) : void |
|
Méthode | Description | |
---|---|---|
GetHudDistance ( int i ) : float |
|
public CreateHud ( bl_HudInfo, info ) : void | ||
info | bl_HudInfo, | |
Résultat | void |
public HideStateHud ( bl_HudInfo, hud, bool hide = false ) : void | ||
hud | bl_HudInfo, | |
hide | bool | |
Résultat | void |
public HideStateHud ( int i, bool hide = false ) : void | ||
i | int | Id of hud in list |
hide | bool | |
Résultat | void |
public RemoveHud ( bl_HudInfo, hud ) : void | ||
hud | bl_HudInfo, | |
Résultat | void |