C# Class SoundManagementScript, Viewport

Inheritance: MonoBehaviour
Afficher le fichier Open project: tws2xa/Viewport Class Usage Examples

Méthodes publiques

Свойство Type Description
intro1Clip UnityEngine.AudioClip
intro2Clip UnityEngine.AudioClip
introVolume float
mainSong1Clip UnityEngine.AudioClip
mainSong2Clip UnityEngine.AudioClip
overlay1Clips List
overlay2Clips List
overlayFadeTime float
overlayMethod OverlayMethod
overlayVolume float
playIntro bool
songNum int
soundEnabled bool

Méthodes publiques

Méthode Description
ChangeOverlayMethod ( OverlayMethod newMethod ) : void

Update the overlay method being used for sound

HandleCameraSwitch ( ) : void

Called whenever the camera changes hands.

PlayNextOverlay ( ) : void

Plays the next overlay in the list. Loops around to beginning, if reached the end of the list.

Start ( ) : void

Use this for initialization

StartBkgMusic ( ) : void

Starts the background music

StartIntroMusic ( ) : void
StopIntroMusic ( ) : void
Update ( ) : void

Called once every frame

Method Details

ChangeOverlayMethod() public méthode

Update the overlay method being used for sound
public ChangeOverlayMethod ( OverlayMethod newMethod ) : void
newMethod OverlayMethod
Résultat void

HandleCameraSwitch() public méthode

Called whenever the camera changes hands.
public HandleCameraSwitch ( ) : void
Résultat void

PlayNextOverlay() public méthode

Plays the next overlay in the list. Loops around to beginning, if reached the end of the list.
public PlayNextOverlay ( ) : void
Résultat void

Start() public méthode

Use this for initialization
public Start ( ) : void
Résultat void

StartBkgMusic() public méthode

Starts the background music
public StartBkgMusic ( ) : void
Résultat void

StartIntroMusic() public méthode

public StartIntroMusic ( ) : void
Résultat void

StopIntroMusic() public méthode

public StopIntroMusic ( ) : void
Résultat void

Update() public méthode

Called once every frame
public Update ( ) : void
Résultat void

Property Details

intro1Clip public_oe property

public AudioClip,UnityEngine intro1Clip
Résultat UnityEngine.AudioClip

intro2Clip public_oe property

public AudioClip,UnityEngine intro2Clip
Résultat UnityEngine.AudioClip

introVolume public_oe property

public float introVolume
Résultat float

mainSong1Clip public_oe property

public AudioClip,UnityEngine mainSong1Clip
Résultat UnityEngine.AudioClip

mainSong2Clip public_oe property

public AudioClip,UnityEngine mainSong2Clip
Résultat UnityEngine.AudioClip

overlay1Clips public_oe property

public List overlay1Clips
Résultat List

overlay2Clips public_oe property

public List overlay2Clips
Résultat List

overlayFadeTime public_oe property

public float overlayFadeTime
Résultat float

overlayMethod public_oe property

public OverlayMethod overlayMethod
Résultat OverlayMethod

overlayVolume public_oe property

public float overlayVolume
Résultat float

playIntro public_oe property

public bool playIntro
Résultat bool

songNum public_oe property

public int songNum
Résultat int

soundEnabled public_oe property

public bool soundEnabled
Résultat bool