Свойство | Type | Description | |
---|---|---|---|
cameraPath_ControlPoint | Vector2 | ||
enableCameraShake | bool | ||
shakeDuration | float | ||
shakeMagnitude | float | ||
shakeSpeed | float | ||
up | float | ||
yaw | float |
Méthode | Description | |
---|---|---|
Bezier2 ( Vector3 s, Vector3 p, Vector3 e, float t ) : Vector3 | ||
DrawBezier2Line ( Vector3 s, Vector3 p, Vector3 e ) : void | ||
GetCurrentBezierCameraOffset ( ) : Vector3 | ||
GetRotation ( ) : Quaternion | ||
OnDrawGizmos ( ) : void |
public static Bezier2 ( Vector3 s, Vector3 p, Vector3 e, float t ) : Vector3 | ||
s | Vector3 | |
p | Vector3 | |
e | Vector3 | |
t | float | |
Résultat | Vector3 |
public static DrawBezier2Line ( Vector3 s, Vector3 p, Vector3 e ) : void | ||
s | Vector3 | |
p | Vector3 | |
e | Vector3 | |
Résultat | void |
public GetCurrentBezierCameraOffset ( ) : Vector3 | ||
Résultat | Vector3 |