Свойство | Type | Description | |
---|---|---|---|
boing | |||
emptyObject | GameObject | ||
pec | PecCard, | ||
snap | |||
source |
Méthode | Description | |
---|---|---|
OnTriggerStay ( Collider other ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
keepInPlace ( Collider other ) : void |
Méthode | Description | |
---|---|---|
Wait ( ) : IEnumerator |
public OnTriggerStay ( Collider other ) : void | ||
other | Collider | |
Résultat | void |
public keepInPlace ( Collider other ) : void | ||
other | Collider | |
Résultat | void |