Свойство | Type | Description | |
---|---|---|---|
transitions | List |
Méthode | Description | |
---|---|---|
Check ( ) : void | ||
Fire ( ) : void | ||
Move ( NewPierreAgent, agent, |
||
PierreState ( ) : System.Collections | ||
PierreState ( PierreStateMachine, psm ) : System.Collections | ||
StateEnd ( ) : void | ||
StateStart ( ) : void | ||
UpdateTarget ( NewPierreAgent, agent, Vector3 myTarget, List |
||
UpdateTargetMove ( NewPierreAgent, agent, Vector3 myTargetMove, List |
public Move ( NewPierreAgent, agent, |
||
agent | NewPierreAgent, | |
nav | ||
Résultat | void |
public PierreState ( ) : System.Collections | ||
Résultat | System.Collections |
public PierreState ( PierreStateMachine, psm ) : System.Collections | ||
psm | PierreStateMachine, | |
Résultat | System.Collections |
public UpdateTarget ( NewPierreAgent, agent, Vector3 myTarget, List |
||
agent | NewPierreAgent, | |
myTarget | Vector3 | |
targets | List |
|
Résultat | Vector3 |
public UpdateTargetMove ( NewPierreAgent, agent, Vector3 myTargetMove, List |
||
agent | NewPierreAgent, | |
myTargetMove | Vector3 | |
targets | List |
|
Résultat | Vector3 |