C# Class Movement, cs-mini-modbot-simulation

Inheritance: MonoBehaviour
Afficher le fichier Open project: intel-cornellcup/mini-modbot-simulation Class Usage Examples

Méthodes publiques

Свойство Type Description
ACCEL float
MAX_SPEED float
boost float
isAI bool
kartNum int
studder float
writePositionsToFile bool

Méthodes publiques

Méthode Description
OnDrawGizmosSelected ( ) : void

Draws the current waypoints for an AI car

getWheelOrien ( ) : float
isArtificialIntelligence ( ) : bool

Returns whether the car is an AI car or a player controlled car

isForward ( ) : bool

Private Methods

Méthode Description
FixedUpdate ( ) : void

Update is called once per frame

Start ( ) : void

Use this for initialization

WriteToRepo ( ) : void

Method Details

OnDrawGizmosSelected() public méthode

Draws the current waypoints for an AI car
public OnDrawGizmosSelected ( ) : void
Résultat void

getWheelOrien() public méthode

public getWheelOrien ( ) : float
Résultat float

isArtificialIntelligence() public méthode

Returns whether the car is an AI car or a player controlled car
public isArtificialIntelligence ( ) : bool
Résultat bool

isForward() public méthode

public isForward ( ) : bool
Résultat bool

Property Details

ACCEL public_oe static_oe property

public static float ACCEL
Résultat float

MAX_SPEED public_oe property

public float MAX_SPEED
Résultat float

boost public_oe property

public float boost
Résultat float

isAI public_oe property

public bool isAI
Résultat bool

kartNum public_oe property

public int kartNum
Résultat int

studder public_oe property

public float studder
Résultat float

writePositionsToFile public_oe property

public bool writePositionsToFile
Résultat bool