C# Class KillableObstacle

Inheritance: Obstacle, Killable
Afficher le fichier Open project: LilTsubaki/Les-fragments-d-Erule Class Usage Examples

Méthodes publiques

Méthode Description
ApplyOnTimeEffects ( ) : void

Applies every effect the Character is affected by.

KillableObstacle ( Hexagon, position, int life, Character, caster ) : System
ReceiveDamage ( int value, Element, element ) : int
ReceiveOnTimeEffect ( PlayerOnTimeAppliedEffect, effect ) : void
RemoveMarkedOnTimeEffects ( ) : void
RemoveOnTimeEffect ( PlayerOnTimeAppliedEffect, effect ) : void
isDead ( ) : bool

Method Details

ApplyOnTimeEffects() public méthode

Applies every effect the Character is affected by.
public ApplyOnTimeEffects ( ) : void
Résultat void

KillableObstacle() public méthode

public KillableObstacle ( Hexagon, position, int life, Character, caster ) : System
position Hexagon,
life int
caster Character,
Résultat System

ReceiveDamage() public méthode

public ReceiveDamage ( int value, Element, element ) : int
value int
element Element,
Résultat int

ReceiveOnTimeEffect() public méthode

public ReceiveOnTimeEffect ( PlayerOnTimeAppliedEffect, effect ) : void
effect PlayerOnTimeAppliedEffect,
Résultat void

RemoveMarkedOnTimeEffects() public méthode

public RemoveMarkedOnTimeEffects ( ) : void
Résultat void

RemoveOnTimeEffect() public méthode

public RemoveOnTimeEffect ( PlayerOnTimeAppliedEffect, effect ) : void
effect PlayerOnTimeAppliedEffect,
Résultat void

isDead() public méthode

public isDead ( ) : bool
Résultat bool