C# Class JoinGameMenuActions, GameProject

Join game menu actions code behind.
Inheritance: MonoBehaviour
Afficher le fichier Open project: EECS390IndieTeam/GameProject

Méthodes publiques

Свойство Type Description
ipInputField InputField,
lobbyButton Button
lobbyPasswordInputField InputField,
screenNameInputField InputField,

Méthodes publiques

Méthode Description
Start ( ) : void

Initial setup.

Update ( ) : void

Private Methods

Méthode Description
IsIPAndPortValid ( ) : bool

Superficially verifies an IP address by checking for 4 IP integer segments connected by 3 periods. More intense checking is done by Bolt. This is "good 'nuf"!

ValidateInputs ( ) : void

Validates user inputs. If inputs are bad, disables the lobby button.

Method Details

Start() public méthode

Initial setup.
public Start ( ) : void
Résultat void

Update() public méthode

public Update ( ) : void
Résultat void

Property Details

ipInputField public_oe property

IP and port input field control.
public InputField, ipInputField
Résultat InputField,

lobbyButton public_oe property

Lobby button input control.
public Button lobbyButton
Résultat Button

lobbyPasswordInputField public_oe property

Lobby password input field control.
public InputField, lobbyPasswordInputField
Résultat InputField,

screenNameInputField public_oe property

Screen name input field control.
public InputField, screenNameInputField
Résultat InputField,