Свойство | Type | Description | |
---|---|---|---|
meshRenderers | UnityEngine.MeshRenderer[] | ||
outlineMaterial | Material |
Свойство | Type | Description | |
---|---|---|---|
highlightInfos | HighlightInfo[], |
Méthode | Description | |
---|---|---|
AdjustHighlightMaterial ( Material newMaterial ) : void | ||
OffHighlight ( ) : void | ||
OnHighlight ( ) : void |
Méthode | Description | |
---|---|---|
Awake ( ) : void |
public AdjustHighlightMaterial ( Material newMaterial ) : void | ||
newMaterial | Material | |
Résultat | void |
protected HighlightInfo[], highlightInfos | ||
Résultat | HighlightInfo[], |
public MeshRenderer[],UnityEngine meshRenderers | ||
Résultat | UnityEngine.MeshRenderer[] |