Свойство | Type | Description | |
---|---|---|---|
cooldownTimeUntilNextMovement | float | ||
enemyProjectile | GameObject | ||
moveSpeed | float | ||
playerCheckRadius | float | ||
projectileSpeed | float | ||
stunTime | float | ||
wallCheckRadius | float | ||
whatIsWall | LayerMask |
Méthode | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
_Animation ( ) : void | ||
_Behavior ( ) : void | ||
isStunned ( ) : void |
Méthode | Description | |
---|---|---|
_Act ( ) : void | ||
_Init_Guilt ( ) : void | ||
_Move ( ) : void | ||
_Sense ( ) : void | ||
_Shooting ( ) : void | ||
_Stunned ( ) : void | ||
_Think ( ) : void |
public float cooldownTimeUntilNextMovement | ||
Résultat | float |