C# Class GameDataEditorPicker, ES2015F

Inheritance: MonoBehaviour
Afficher le fichier Open project: jgirald/ES2015F

Méthodes publiques

Свойство Type Description
cpu1Civ Civilization
cpu1Skill GameData.DifficultyEnum
cpu2Civ Civilization
cpu2Skill GameData.DifficultyEnum
cpu3Civ Civilization
cpu3Skill GameData.DifficultyEnum
diff GameData.DifficultyEnum
map GameObject
playerCiv Civilization
sceneFromMenu bool
winCondition Victory,

Méthodes publiques

Méthode Description
AddFakeGameData ( ) : void
Awake ( ) : void
Start ( ) : void

Method Details

AddFakeGameData() public méthode

public AddFakeGameData ( ) : void
Résultat void

Awake() public méthode

public Awake ( ) : void
Résultat void

Start() public méthode

public Start ( ) : void
Résultat void

Property Details

cpu1Civ public_oe property

public Civilization cpu1Civ
Résultat Civilization

cpu1Skill public_oe property

public GameData.DifficultyEnum cpu1Skill
Résultat GameData.DifficultyEnum

cpu2Civ public_oe property

public Civilization cpu2Civ
Résultat Civilization

cpu2Skill public_oe property

public GameData.DifficultyEnum cpu2Skill
Résultat GameData.DifficultyEnum

cpu3Civ public_oe property

public Civilization cpu3Civ
Résultat Civilization

cpu3Skill public_oe property

public GameData.DifficultyEnum cpu3Skill
Résultat GameData.DifficultyEnum

diff public_oe property

public GameData.DifficultyEnum diff
Résultat GameData.DifficultyEnum

map public_oe property

public GameObject map
Résultat GameObject

playerCiv public_oe property

public Civilization playerCiv
Résultat Civilization

sceneFromMenu public_oe property

public bool sceneFromMenu
Résultat bool

winCondition public_oe property

public Victory, winCondition
Résultat Victory,