C# Class GameDataEditorPicker, ES2015F

Inheritance: MonoBehaviour
Show file Open project: jgirald/ES2015F

Public Properties

Property Type Description
cpu1Civ Civilization
cpu1Skill GameData.DifficultyEnum
cpu2Civ Civilization
cpu2Skill GameData.DifficultyEnum
cpu3Civ Civilization
cpu3Skill GameData.DifficultyEnum
diff GameData.DifficultyEnum
map GameObject
playerCiv Civilization
sceneFromMenu bool
winCondition Victory,

Public Methods

Method Description
AddFakeGameData ( ) : void
Awake ( ) : void
Start ( ) : void

Method Details

AddFakeGameData() public method

public AddFakeGameData ( ) : void
return void

Awake() public method

public Awake ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

cpu1Civ public property

public Civilization cpu1Civ
return Civilization

cpu1Skill public property

public GameData.DifficultyEnum cpu1Skill
return GameData.DifficultyEnum

cpu2Civ public property

public Civilization cpu2Civ
return Civilization

cpu2Skill public property

public GameData.DifficultyEnum cpu2Skill
return GameData.DifficultyEnum

cpu3Civ public property

public Civilization cpu3Civ
return Civilization

cpu3Skill public property

public GameData.DifficultyEnum cpu3Skill
return GameData.DifficultyEnum

diff public property

public GameData.DifficultyEnum diff
return GameData.DifficultyEnum

map public property

public GameObject map
return GameObject

playerCiv public property

public Civilization playerCiv
return Civilization

sceneFromMenu public property

public bool sceneFromMenu
return bool

winCondition public property

public Victory, winCondition
return Victory,