Méthode | Description | |
---|---|---|
Field ( Object undoObject, EventDelegate, del ) : bool |
Draw an editor field for the Unity Delegate.
|
|
Field ( Object undoObject, EventDelegate, del, bool removeButton ) : bool |
Draw an editor field for the Unity Delegate.
|
|
Field ( Object undoObject, List |
Draw a list of fields for the specified list of delegates.
|
|
Field ( Object undoObject, List |
Draw a list of fields for the specified list of delegates.
|
Méthode | Description | |
---|---|---|
GetMethodNames ( List |
Convert the specified list of delegate entries into a string array.
|
|
GetMethods ( GameObject target ) : List |
Collect a list of usable delegates from the specified target game object. The delegates must be of type "void Delegate()".
|
static public Field ( Object undoObject, EventDelegate, del ) : bool | ||
undoObject | Object | |
del | EventDelegate, | |
Résultat | bool |
static public Field ( Object undoObject, EventDelegate, del, bool removeButton ) : bool | ||
undoObject | Object | |
del | EventDelegate, | |
removeButton | bool | |
Résultat | bool |
static public Field ( Object undoObject, List |
||
undoObject | Object | |
list | List |
|
Résultat | void |
static public Field ( Object undoObject, List |
||
undoObject | Object | |
list | List |
|
noTarget | string | |
notValid | string | |
Résultat | void |