Свойство | Type | Description | |
---|---|---|---|
fieldOfViewAngle | float | ||
personalLastSighting | Vector3 | ||
playerInSight | bool |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
OnTriggerExit ( Collider other ) : void | ||
OnTriggerStay ( Collider other ) : void | ||
Update ( ) : void |
Méthode | Description | |
---|---|---|
CalculatePathLength ( Vector3 targetPosition ) : float |
public OnTriggerExit ( Collider other ) : void | ||
other | Collider | |
Résultat | void |
public OnTriggerStay ( Collider other ) : void | ||
other | Collider | |
Résultat | void |