Свойство | Type | Description | |
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LeanBack | bool | ||
LeanForward | bool | ||
LeanLeft | bool | ||
LeanRight | bool | ||
detectSense | int |
Méthode | Description | |
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Awake ( ) : void | ||
GestureCancelled ( long userId, int userIndex, KinectGestures.Gestures gesture, KinectInterop.JointType joint ) : bool |
Invoked if a gesture is cancelled.
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GestureCompleted ( long userId, int userIndex, KinectGestures.Gestures gesture, KinectInterop.JointType joint, Vector3, screenPos ) : bool |
Invoked if a gesture is completed.
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GestureInProgress ( long userId, int userIndex, KinectGestures.Gestures gesture, float progress, KinectInterop.JointType joint, Vector3, screenPos ) : void |
Invoked when a gesture is in progress.
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IsSwipeLeft ( ) : bool |
Determines whether swipe left is detected.
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IsSwipeRight ( ) : bool |
Determines whether swipe right is detected.
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IsSwipeUp ( ) : bool |
Determines whether swipe up is detected.
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IsTpose ( ) : bool | ||
Start ( ) : void | ||
Update ( ) : void | ||
UserDetected ( long userId, int userIndex ) : void |
Invoked when a new user is detected. Here you can start gesture tracking by invoking KinectManager.DetectGesture()-function.
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UserLost ( long userId, int userIndex ) : void |
Invoked when a user gets lost. All tracked gestures for this user are cleared automatically.
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Méthode | Description | |
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OnGUI ( ) : void |
public GestureCancelled ( long userId, int userIndex, KinectGestures.Gestures gesture, KinectInterop.JointType joint ) : bool | ||
userId | long | User ID |
userIndex | int | User index |
gesture | KinectGestures.Gestures | Gesture type |
joint | KinectInterop.JointType | Joint type |
Résultat | bool |
public GestureCompleted ( long userId, int userIndex, KinectGestures.Gestures gesture, KinectInterop.JointType joint, Vector3, screenPos ) : bool | ||
userId | long | User ID |
userIndex | int | User index |
gesture | KinectGestures.Gestures | Gesture type |
joint | KinectInterop.JointType | Joint type |
screenPos | Vector3, | Normalized viewport position |
Résultat | bool |
public GestureInProgress ( long userId, int userIndex, KinectGestures.Gestures gesture, float progress, KinectInterop.JointType joint, Vector3, screenPos ) : void | ||
userId | long | User ID |
userIndex | int | User index |
gesture | KinectGestures.Gestures | Gesture type |
progress | float | Gesture progress [0..1] |
joint | KinectInterop.JointType | Joint type |
screenPos | Vector3, | Normalized viewport position |
Résultat | void |
public UserDetected ( long userId, int userIndex ) : void | ||
userId | long | User ID |
userIndex | int | User index |
Résultat | void |
public UserLost ( long userId, int userIndex ) : void | ||
userId | long | User ID |
userIndex | int | User index |
Résultat | void |