Свойство | Type | Description | |
---|---|---|---|
bloomNum | int | ||
bloomSize | RoomManager.Count, | ||
bloomTightness | float | ||
palmTree | GameObject |
Méthode | Description | |
---|---|---|
PlacePalmTree ( int x, int y ) : void | ||
PlaceWaterTiles ( int x, int y ) : void | ||
RandomBlocking ( List |
||
getBiomeNumber ( ) : int |
public PlacePalmTree ( int x, int y ) : void | ||
x | int | |
y | int | |
Résultat | void |
public PlaceWaterTiles ( int x, int y ) : void | ||
x | int | |
y | int | |
Résultat | void |
public RandomBlocking ( List |
||
region | List |
|
Résultat | void |